Stewart Bendle is a deals and coupon writer at Tom's Hardware. A firm believer in “Bang for the buck” Stewart likes to research the best prices and coupon codes for hardware and build PCs that have a great price for performance ratio.
Lighting data in Minecraft is 4 bits per block (values 0-15). A naive chunk stores 128 x 16 x 16 x 0.5 = 16,384 bytes of light data. But here’s the insight: most horizontal planes of light data are either all zeros (block light underground) or all fifteens (sky light above ground). Why store 128 bytes for a plane that’s just “15 everywhere”?。有道翻译更新日志对此有专业解读
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苹果公司正式终止电脑产品线14:56